follows Amber Ridge as she finds herself broken down on a mountain road. Without any reception and no signs of passers-by, she is forced to walk to the nearest town- Prosperity. A place that knows no God and exists only to make you suffer. Utilize a deadly arsenal of agility, blade-work and gun-play to fend off the darkness that stalks your every movement. Collect EXP through solving puzzles and slaying grotesque creatures in order to upgrade your stats to better suit you survival needs.
So it's been a good 2 years since I released Grave Prosperity: Redux on Steam. We all know the story about the patch gone rogue, the data crash and all that.
But what you didn't know about is the Remake that is now in the works!
That's right! I have had enough people asking for it that I have started work on a direct remake of Grave Prosperity: Redux! The remake will focus on remaining as faithful to Redux as possible, while improving on all the minor technical flaws that held the original back. So combat fixes, movement, animation etc... In fact, in stead of trying to explain it to you, why don't I show you?.
This is interesting project, the Dev arent going to finish this game (it had so many bumps since start, that it wasnt mean to be), but it served its purpose, was base for his new project called "House Of Veles", and after playing this game and looking at the new project, you clearly see the improvement and what was preventing this game to go further (more specifically the combat system).
This is still enjoyable game, if you dont mind to play games that end in cliff hanger, i would definatly recommended it, or just look at it was playable demo for what comes next, but keep in mind that House of Veles wont have any combat(at least by dev words) but the dev style is all over the place..